In this episode, Madelyn and Emma discuss Signalis and Trine and the mechanics of sharing a body. Also featuring plenty of references, simulated physics, and a new girl categorization.
In this not-episode, Madelyn and Emma discuss what makes a good rhythm game and casually boast about our musical prowess. We're still bad at DDR though. Also featuring Xbox buttons, the importance of color-coding, and how the musical industry plays into things.
In this episode, Madelyn and Emma discuss Front Mission and Soul Hackers 2 and muse on the difficulties of reviving long-abandoned properties. Also featuring friendly technology, where wanzer comes from, and the joy of little plastic models.
In this not-episode, Madelyn and Emma discuss retro aesthetics in modern games and our own marked lack of nostalgia for any general time period. Also featuring the Marvel of the beforetimes, the cycle of pixel art nostalgia, and what makes a good beep-boop-bop.
In this episode, Madelyn and Emma discuss Atelier Marie: The Alchemist of Salburg and River City Girls 2 and decide how girly it is to turn your enemies into bugs. Also featuring abs of steel, what's too anime, and playing cozy games with your bro.
In this not-episode, Madelyn and Emma discuss our last six weeks of gaming, and we're back to peak Yakuza-era Madelyn. Also featuring so much Fire Emblem talk, changing hair styles, and absolute betrayal.
In this episode, Madelyn and Emma discuss Façade and Pentiment and what's wrong with melons. Also featuring gamers learning to read, the appeal of food, and a lack of history nerds.
In this not-episode, Madelyn and Emma discuss relationship systems in games and the mathematical complexities of dating several girls. Also featuring depth vs breadth, lying to people's faces, and gift giving guides.
In this episode, Madelyn and Emma discuss Heavenly Sword and Vampire Survivors (which Madelyn may or may not be playing as they speak). Also featuring 2007-typical language, no actual vampires, and more mortgages than you might expect.
In this not-episode, Madelyn and Emma discuss fitness games. Exergame? Gamercize? Whatever you want to call it. Also featuring Wii Fit Dogs, our pathetic sprint speed, and lore step rewards.
In this episode, Madelyn and Emma discuss Armored Core and The Quarry and debate whether the threat of 1000 migrating bears would keep teenagers inside. Also featuring obtuse control schemes, stacked casts, and the appeal of big robots.
In this not-episode, Madelyn and Emma discuss our last seven weeks of gaming. That sets this before Thanksgiving. Truly uncool! Also featuring Judgment as an AU game, new voice actors, and wishing for just a little more oomph.
In this special episode, Madelyn and Emma reflect back on the year of 2022 in gaming and brace for the tidal wave of games called 2023. Also featuring our statistical breakdowns, how well we kept to resolutions, and our favorite games of the year.
In this episode, Madelyn and Emma discuss Hotline Miami and Triangle Strategy and wonder whether they should be more into David Lynch. Also featuring the wonders of mining, explosive endings, and title choices.
In this not-episode, Madelyn and Emma discuss dialogue in games - how very meta of us. Also featuring the master of lockpicking, speculation about statistics, and the dreaded "wall of NPCs."
In this episode, Madelyn and Emma discuss Sleeping Dogs and Cult of the Lamb while Madelyn falls victim to the cult of The Cult of the Lamb. Also featuring undercover work, funny little dances, and deeply troubled development cycles.
In this not-episode, Madelyn and Emma discuss religion in games - or at least, we get a start on it. We wade into the shallow end. Also featuring holy spirit power, the meaning of Trinity Marks, and the can of worms known as Call of Duty.
In this episode, Madelyn and Emma discuss Live A Live and The Stanley Parable: Ultra Deluxe and imagine what office work could have been. Also featuring how to tell a joke, the areas of history, and narrating each other to annoyance.
In this not-episode, Madelyn and Emma discuss their last six weeks in gaming and - Emma, we get it, you played a lot of games, this episode will never end. Also featuring going back to skateboarding, muffled name calling, and the unreality of courtroom drama.
In this episode, Madelyn and Emma discuss Age of Empires and We Are OFK and have a temporary identity crisis. Also featuring what makes something an empire, the logistics of a virtual band, and whether or not there's any murder.
In this not-episode, Madelyn and Emma discuss gaming controllers and peripherals. We love the PowerGlove. It's so bad. Also featuring infrared, cute robo power, and why all controllers look the same now.
In this episode, Madelyn and Emma discuss Gran Turismo and Neon White and continue their campaign for the eradication of real sports. Also featuring John Cena, motorcyles in FF7, and regional soundtracks.
In this not-episode, Madelyn and Emma discuss horror games, something they have extreme expertise in because they are definitely not scared little babies. Also featuring a real jump scare, movie comparisons, and how hard this all seems.
In this episode, Madelyn and Emma discuss XCOM and The Last of Us Part One. Despite the title, this is not part one of an episode, it is a joke. Also featuring the the appeal of math, the art of lighting, and small child face blindness.
Well-known spoiler for FF7 from 30:30 - 30:35.
In this not-episode, Madelyn and Emma discuss their last six weeks in gaming from Citizen Sleeper to Voice of Cards to I Was A Teenage Exocolonist and more. Also featuring gaming schedules, fond zero outta ten scores, and leaving good reviews on the store page.