In this not-episode, Madelyn and Emma talk about healing items in games and debate the way Phoenix Downs are used. Also featuring dirty rags, different colors of herbs, and taking a pause to apply eyedrops.
In this episode, Madelyn and Emma discuss Siren and Sea of Stars and the eerie realism of low resolutions. Also featuring comma splices, the sun and the moon, and wild remake ideas.
In this not-episode, Madelyn and Emma talk their last six weeks of gaming, including an extreme litigation of Lost Judgment. Also featuring baby dodgeballs, spooky scary times, and video games on vacation.
In this episode, Madelyn and Emma discuss Star Ocean and A Space for the Unbound and the importance of meteors. Also featuring weird little minigames, running around like a little pixel guy, and different kinds of cat ears.
In this not-episode, Madelyn and Emma talk about portable gaming consoles: where did they come from and where did they go? Also featuring feeling our age, Emma's weak wrists, and fun device gimmicks.
In this episode, Madelyn and Emma discuss Bioshock Infinite and Redfall and all the different ways productions can go poorly. Also featuring the dancing French bread boy, brutal and not-so-brutal honesty, and video game violence.
In this not-episode, Madelyn and Emma talk about easter eggs in games and whether Leonardo DiCaprio would point knowingly at the screen upon finding one. Also featuring secret dogs, disgruntled developer messages, and the time it takes to hide one egg.
In this episode, Madelyn and Emma discuss FTL: Faster Than Light and Pikmin 4 and keep an eye out for the hostile Pikmin all around us. Also featuring fun facts about Minions, what makes a space game "chill," and the power of a deadline.
In this not-episode, Madelyn and Emma talk about their last six weeks of gaming and out-smarting the game characters with their knowledge of plot. Also featuring accidental dates, the power of good writing, and punishing Benedict for his crimes.
In this episode, Madelyn and Emma discuss Skullgirls and Mask of the Rose and don't get into the nitty-gritty of business law. Also featuring clothing choice dialogue options, different types of horny, and stage blood fighting games. Sorry for the barking dogs on this one!
In this not-episode, Madelyn and Emma talk about polish in video games and torture multiple metaphors along the way. Also featuring magically sent thumbs-ups, a hypothetical gamer uprising, and our inferior eyes.
In this episode, Madelyn and Emma discuss Wild Arms and Fear & Hunger 2: Termina and carefully distinguish between ARMs and arms. Also featuring a new Twisted Metal, what makes a Wild Western game, and starving to death in a day.
In this not-episode, Madelyn and Emma talk about martial arts in video games and whether any of these combat techniques could be done in real life. Also featuring the bad vibes of medeival weaponry, trying to snap to a pose in real life, and tripping over chairs.
In this episode, Madelyn and Emma discuss Super Mario RPG and Season: A Letter to the Future and envision Mario's existential arc. Also featuring bike issues, old names for classic characters, and the importance of a hammer.
In this not-episode, Madelyn and Emma talk their last six weeks in gaming and introduce their new temporary branch offices. Also featuring the Spanish word for boyfriend, leaving folk singers behind, and the highs and lows of exile volleyball.
In this episode, Madelyn and Emma discuss The Silver Case and Honkai Star Rail, both incomprehensible games in very different ways. Also featuring spooky twins/clones, surfing the vibes, and train racing. Do trains race?
In this not-episode, Madelyn and Emma talk about mystery video games and try to hone in on what exactly a "mystery video game" even is. Also featuring Yagami the bad detective, frustrating Nancy Drew puzzles, and the Picross clue-hunting method.
In this episode, Madelyn and Emma discuss League of Legends and Dredge and peer towards the horrors under the surface: Gamers. Also featuring startling monsters, inter-team arguments, and ruined friendships with imaginary friends.
In this not-episode, Madelyn and Emma talk about cooking in video games and decide how one would cook a Moogle. Also featuring puff pastry outside, cultural heritage, and eating like a gremlin.
In this episode, Madelyn and Emma discuss Klonoa and Hi-Fi Rush and wonder about the prevalence of fuzzy 90s platformers. Also featuring scripted jokes, Wahoo tacos, and the profit behind Gamepre Pass.
In this not-episode, Madelyn and Emma talk their last six weeks in gaming and beg for more soulless nostalgia-bait (when it comes to Katamari). Also featuring the rules of time travel, reading books for a change, and making normal memories.
In this episode, Madelyn and Emma discuss Scribblenauts and Chained Echoes and bemoan their own lack of creativity. Also featuring solo development, editing the stone off Maxwell's sister, and the power of adjectives.
In this not-episode, Madelyn and Emma discuss gender expression in video games and whether Tom Nook should treat you like a woman. Also featuring expanding scopes, a farewell to FEMC, and many different buckets.
In this episode, Madelyn and Emma discuss PaRappa the Rapper and Wo Long: Fallen Dynasty and wonder what a Johnny Appleseed game might look like. Also featuring the gamers' yearning for Barbie Dress-Up, whether third-graders can drive, and modern TV understanding.
In this not-episode, Madelyn and Emma discuss fictional (constructed) languages in video games from the beeps to the runes to the spellcasting shouts. Also featuring incorrect use of the word "cipher," gamifying translation, and Klingon as the language of friendship.