In this episode, Madelyn and Emma talk Moon: Remix RPG Adventure and Watch Dogs Legion and wait for their sports anime video game. One day. Also featuring a man made of bread, meta-narrative, and the invisible boy.
In this not-episode, Madelyn and Emma talk about video game marketing and why you should think twice before sending brass knuckles in the mail. Also featuring the death of conferences, when to announce a game, and unwrapped Butterfingers.
In this episode, Madelyn and Emma talk Dark Cloud and Ghostrunner and Emma admits to being a baby gamer without the brain space to remember buttons. Also featuring classics of the PS2, the perils of first-person, and runny slashy sword boys.
In this not-episode, Madelyn and Emma talk about the history of console generations and whether they actually mean much any more. Also featuring the power of save data, the hip rebel Sega, and why we buy consoles.
In this episode, Madelyn and Emma talk Mafia and Spiritfarer and why you shouldn't just add -vania to the end of everything. Also featuring a humorous element, racecar driving, and satisfying low-key panic.
In this not-episode, Madelyn and Emma talk about what they've been playing for the last six weeks and have some thoughts about unreality. Also featuring forgiving the moon, terrible Kids' Bop rap, and good friends from Greek myths
In this episode, Madelyn and Emma talk Chrono Cross and The Outer Worlds and reflect on risk taking sequels. Also featuring dethroning Rockefeller, William McKinley, and the complications of parallel worlds.
In this not-episode, Madelyn and Emma talk about voice acting in video games and give their best efforts. They're still not very good efforts. Also featuring Kiryu impressions, small talent pools, and appreciation for the song "Beautiful Soul"
In this episode, Madelyn and Emma talk Romance of the Three Kingdoms and Fall Guys and wonder if their memories have been wrong all this time. Also featuring getting the wrong Daylight Savings Time, real life obstacle courses, and eyeball eating.
In this not-episode, Madelyn and Emma talk about the intersections between politics and gaming. This was all Madelyn's idea! Also featuring new conspiracy theories, the Animal Crossing approval process, and thoughts on the voting rallying cry.
In this episode, Madelyn and Emma talk Super Meat Boy and Ghost of Tsushima. That is just the one Ghost, despite how often they mess up the title. Also featuring super bad crunch, all the pretty colors, and Beat Saber meat chopping.
In this not-episode, Madelyn and Emma talk about what they've been playing for the last six weeks and who's the real parent of the Yakuza series. Also featuring memory and computers, what happens when you steal, and disappointing memories.
In this episode, Madelyn and Emma talk Fable and Valorant and go in deep to the "corn on the cob" level of your computer. That's the technical term. Also featuring being followed by flies, going for the headshot, and collateral damage.
In this not-episode, Madelyn and Emma talk about ownership in digital and physical media and the impermanence of life itself. Also featuring three letter acronyms, the birth of Steam, and why we like games in boxes.
In this episode, Madelyn and Emma talk Mass Effect and Sayonara Wild Hearts and discuss the benefits and drawbacks of complexity versus simplicity. Also featuring a dislike for patterns, everybody playing the good guy, and the death of angels and devils.
In this not-episode, Madelyn and Emma talk about remakes and remasters and what those words even mean really. Also featuring hot takes about lighting, hot takes about art style changes, and lukewarm takes on everything else.
In this episode, Madelyn and Emma talk Mirror's Edge and Wattam which go together like a nose and a top hat. Also featuring our bad reaction times, playing co-op games with kids, and the terrible sensation of falling.
In this not-episode, Madelyn and Emma talk about what they've been playing for the last six weeks and what do you know? It's more than just Animal Crossing. Also featuring powerful plants, the Wipeout-style appeal of Fall Guys, and the endless march of the clock.
In this episode, Madelyn and Emma talk Oddworld: Abe's Oddysee and Disco Elysium and there's just generally a lot of unintentional, somewhat comical death. Also featuring how taking off your pants increases your stats, refreshingly intentional politics, and what works as a TV show.
In this not-episode, Madelyn and Emma talk about games as escapism and reveal themselves as to-do list fanatics. Also featuring throwing molotovs, Fire Emblem University, and power fantasy 101.
In this episode, Madelyn and Emma talk Cooking Mama and Animal Crossing: New Horizons and also that Tamogotchi game for the DS, man that was a good game. Also featuring the whole Cookstar situation, Emma forgetting Puddles, and tool breaking points.
In this not-episode, Madelyn and Emma talk about pacing in games, especially the dreaded question...are games too long? Play horror movie sting. Also featuring a throwback, the benefit of game-like elements, and distractions before the main mission.
In this episode, Madelyn and Emma talk Nine Hours, Nine Persons, Nine Doors (999) and Maneater and go deep into shark psychology. Also featuring pseudoscience vs wrong science, the localization of puns, and Stinky Pete.
In this not-episode, Madelyn and Emma talk about what they've been playing for the last six weeks and make plans to destroy their sisterly relationship with Overcooked 2. Also featuring the lure of the gatcha, the dreaded Joycon drift, and how much Rean kinda sucks.
In this episode, Madelyn and Emma talk Borderlands and What the Golf and wonder how many people are wearing full Borderlands masks to encourage social distancing. Also featuring a dude in a strange land with strange forces, subway philosophers, and how somebody would golf Naruto.