In this episode, Madelyn and Emma discuss Sam & Max and Forspoken and the subjectivities of humor. Also featuring Madelyn's elderly memories, the same old problems, and storied development histories.
In this not-episode, Madelyn and Emma talk their last six weeks in gaming and find a lot of stuff that starts with T. Also featuring baby eating, staring into the void, and a complete Trine series retrospective.
In this episode, Madelyn and Emma discuss Skies of Arcadia and Tunic. We're getting in a big discovery mood. Also featuring open treasure chests, the length of One Piece, and speculation on Star Fox's job.
In this not-episode, Madelyn and Emma check in on games media - the good, the bad, and the buggy. Also featuring BS jobs, Madelyn's public firing, and why relying on ads was a bad route for the internet.
In this episode, Madelyn and Emma discuss Tactics Ogre and Wild Hearts. Neither of these games feature ogres, but Wild Hearts probably comes closer. Also featuring keeping track of turn order, new genre title suggestions, and Freddie Mercury.
In this not-episode, Madelyn and Emma discuss strategy guides and why the physical books fell out of fashion. Also featuring the timeline of the internet, how a printer works, and a walkthrough for listening to our podcast.
In this episode, Madelyn and Emma discuss Legacy of Kain and Tchia - the "take the soul out of something" genre and the "put the soul into something" genre. Also featuring weak lawsuits, running out of stamina, and whether vampires would use gliders.
In this not-episode, Madelyn and Emma discuss their last seven weeks in gaming and the inherent comedy of being hit by a shovel. Also featuring getting in the co-op mood, meta puzzle solutions, and the length of strategy games.
In this special episode, Madelyn and Emma go over their PAX East 2023 experience and reveal that they have not gotten any better at using Xbox controllers. Also featuring a lost lamb, total trust in narrators, and I guess some Mario.
In this episode, Madelyn and Emma discuss Signalis and Trine and the mechanics of sharing a body. Also featuring plenty of references, simulated physics, and a new girl categorization.
In this not-episode, Madelyn and Emma discuss what makes a good rhythm game and casually boast about our musical prowess. We're still bad at DDR though. Also featuring Xbox buttons, the importance of color-coding, and how the musical industry plays into things.
In this episode, Madelyn and Emma discuss Front Mission and Soul Hackers 2 and muse on the difficulties of reviving long-abandoned properties. Also featuring friendly technology, where wanzer comes from, and the joy of little plastic models.
In this not-episode, Madelyn and Emma discuss retro aesthetics in modern games and our own marked lack of nostalgia for any general time period. Also featuring the Marvel of the beforetimes, the cycle of pixel art nostalgia, and what makes a good beep-boop-bop.
In this episode, Madelyn and Emma discuss Atelier Marie: The Alchemist of Salburg and River City Girls 2 and decide how girly it is to turn your enemies into bugs. Also featuring abs of steel, what's too anime, and playing cozy games with your bro.
In this not-episode, Madelyn and Emma discuss our last six weeks of gaming, and we're back to peak Yakuza-era Madelyn. Also featuring so much Fire Emblem talk, changing hair styles, and absolute betrayal.
In this episode, Madelyn and Emma discuss Façade and Pentiment and what's wrong with melons. Also featuring gamers learning to read, the appeal of food, and a lack of history nerds.
In this not-episode, Madelyn and Emma discuss relationship systems in games and the mathematical complexities of dating several girls. Also featuring depth vs breadth, lying to people's faces, and gift giving guides.
In this episode, Madelyn and Emma discuss Heavenly Sword and Vampire Survivors (which Madelyn may or may not be playing as they speak). Also featuring 2007-typical language, no actual vampires, and more mortgages than you might expect.
In this not-episode, Madelyn and Emma discuss fitness games. Exergame? Gamercize? Whatever you want to call it. Also featuring Wii Fit Dogs, our pathetic sprint speed, and lore step rewards.
In this episode, Madelyn and Emma discuss Armored Core and The Quarry and debate whether the threat of 1000 migrating bears would keep teenagers inside. Also featuring obtuse control schemes, stacked casts, and the appeal of big robots.
In this not-episode, Madelyn and Emma discuss our last seven weeks of gaming. That sets this before Thanksgiving. Truly uncool! Also featuring Judgment as an AU game, new voice actors, and wishing for just a little more oomph.
In this special episode, Madelyn and Emma reflect back on the year of 2022 in gaming and brace for the tidal wave of games called 2023. Also featuring our statistical breakdowns, how well we kept to resolutions, and our favorite games of the year.
In this episode, Madelyn and Emma discuss Hotline Miami and Triangle Strategy and wonder whether they should be more into David Lynch. Also featuring the wonders of mining, explosive endings, and title choices.
In this not-episode, Madelyn and Emma discuss dialogue in games - how very meta of us. Also featuring the master of lockpicking, speculation about statistics, and the dreaded "wall of NPCs."
In this episode, Madelyn and Emma discuss Sleeping Dogs and Cult of the Lamb while Madelyn falls victim to the cult of The Cult of the Lamb. Also featuring undercover work, funny little dances, and deeply troubled development cycles.