In this episode, Madelyn and Emma discuss Signalis and Trine and the mechanics of sharing a body. Also featuring plenty of references, simulated physics, and a new girl categorization.
In this not-episode, Madelyn and Emma discuss what makes a good rhythm game and casually boast about our musical prowess. We're still bad at DDR though. Also featuring Xbox buttons, the importance of color-coding, and how the musical industry plays into things.
In this episode, Madelyn and Emma discuss Front Mission and Soul Hackers 2 and muse on the difficulties of reviving long-abandoned properties. Also featuring friendly technology, where wanzer comes from, and the joy of little plastic models.
In this not-episode, Madelyn and Emma discuss retro aesthetics in modern games and our own marked lack of nostalgia for any general time period. Also featuring the Marvel of the beforetimes, the cycle of pixel art nostalgia, and what makes a good beep-boop-bop.